#if CSHotFix
/*
* LCL support c# hotfix here.
*Copyright(C) LCL.All rights reserved.
* URL:https://github.com/qq576067421/cshotfix 
*QQ:576067421 
* QQ Group: 673735733 
 * Licensed under the MIT License (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at 
*  
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. 
*/  
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
public class LCLFieldDelegateName
{
     public static LCLFunctionDelegate.function_delegate0 __GameDll_DataManager__BeginRead_System_String_System_Boolean__Delegate;
     public static LCLFunctionDelegate.function_delegate1 __GameDll_DataManager__ReadInt_System_Int32__Delegate;
     public static LCLFunctionDelegate.function_delegate2 __GameDll_DataManager__ReadLong_System_Int64__Delegate;
     public static LCLFunctionDelegate.function_delegate3 __GameDll_DataManager__ReadString_System_String__Delegate;
     public static LCLFunctionDelegate.function_delegate4 __GameDll_DataManager__ReadFloat_System_Single__Delegate;
     public static LCLFunctionDelegate.function_delegate5 __GameDll_DataManager__ReadBytes_System_Byte_arr___Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_DataManager__EndRead_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_SkillParam_EP__DestroyClass_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate7 __GameDll_SkillParam_EP__New_System_Object_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_PickObjParam__DestroyClass_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate7 __GameDll_PickObjParam__New_System_Object_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate4 __GameDll_LogicRoot__get_TimeSinceLastFrame_System_Single__Delegate;
     public static LCLFunctionDelegate.method_delegate8 __GameDll_LogicRoot__set_TimeSinceLastFrame_System_Single_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate9 __GameDll_LogicRoot__getStream_System_String_System_IO_StreamReader__Delegate;
     public static LCLFunctionDelegate.function_delegate10 __GameDll_LogicRoot__getStream_System_Byte_arr__System_IO_StreamReader__Delegate;
     public static LCLFunctionDelegate.function_delegate3 __GameDll_LogicRoot__getLanguage_System_String__Delegate;
     public static LCLFunctionDelegate.function_delegate11 __GameDll_LogicRoot__getURLNameNoExt_System_String_System_String__Delegate;
     public static LCLFunctionDelegate.function_delegate11 __GameDll_LogicRoot__getURLName_System_String_System_String__Delegate;
     public static LCLFunctionDelegate.function_delegate11 __GameDll_LogicRoot__getURLExt_System_String_System_String__Delegate;
     public static LCLFunctionDelegate.function_delegate11 __GameDll_LogicRoot__getURLDir_System_String_System_String__Delegate;
     public static LCLFunctionDelegate.method_delegate12 __GameDll_LogicRoot__ShowDebugInfo_System_Boolean_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate3 __GameDll_LogicRoot__GetPlatformName_System_String__Delegate;
     public static LCLFunctionDelegate.function_delegate13 __GameDll_LogicRoot__GetPlatformForAssetBundles_UnityEngine_RuntimePlatform_System_String__Delegate;
     public static LCLFunctionDelegate.function_delegate14 __GameDll_LogicRoot__get_GameMain_UnityEngine_GameObject__Delegate;
     public static LCLFunctionDelegate.method_delegate16 __GameDll_LogicRoot__SetLoadThreadPriority_UnityEngine_ThreadPriority_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate17 __GameDll_LogicRoot__GetLoadThreadPriority_UnityEngine_ThreadPriority__Delegate;
     public static LCLFunctionDelegate.function_delegate18 __GameDll_GMManager__GetInstance_GameDll_GMManager__Delegate;
     public static LCLFunctionDelegate.method_delegate19 __GameDll_GMManager__SendGM_System_String_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate8 __GameDll_GMManager__Update_System_Single_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_GMManager__Destroy_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate20 __GameDll_GMManager__DoLocalGM_System_Collections_Generic_List_System_String__System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate12 __GameDll_InputManager__SetEnabled_System_Boolean_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate21 __GameDll_InputManager__GetEnabled_System_Boolean__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_InputManager__ResetInput_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_InputManager__Init_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_InputManager__Update_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate4 __GameDll_InputManager__GetDragX_System_Single__Delegate;
     public static LCLFunctionDelegate.function_delegate4 __GameDll_InputManager__GetDragY_System_Single__Delegate;
     public static LCLFunctionDelegate.function_delegate22 __GameDll_InputManager__GetJoystickValue_UnityEngine_Vector2__Delegate;
     public static LCLFunctionDelegate.function_delegate21 __GameDll_InputManager__IsJoystickDirty_System_Boolean__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_InputManager__OnKeyUpTest_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_InputManager__OnKeyUp_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_InputManager__ClickUI_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate14 __GameDll_InputManager__GetClickObject_UnityEngine_GameObject__Delegate;
     public static LCLFunctionDelegate.function_delegate23 __GameDll_InputManager__GetClickPosition_UnityEngine_Vector3__Delegate;
     public static LCLFunctionDelegate.function_delegate21 __GameDll_InputManager__isClickUI_System_Boolean__Delegate;
     public static LCLFunctionDelegate.function_delegate21 __GameDll_InputManager__isMouseClick_System_Boolean__Delegate;
     public static LCLFunctionDelegate.function_delegate21 __GameDll_InputManager__isMousePress_System_Boolean__Delegate;
     public static LCLFunctionDelegate.function_delegate21 __GameDll_InputManager__isMouseDraging_System_Boolean__Delegate;
     public static LCLFunctionDelegate.function_delegate22 __GameDll_InputManager__GetMousePos2D_UnityEngine_Vector2__Delegate;
     public static LCLFunctionDelegate.function_delegate24 __GameDll_InputManager__GetMouseOverObject_System_Single_System_Single_System_Int32_System_Boolean__Delegate;
     public static LCLFunctionDelegate.method_delegate25 __GameDll_InputManager__DrawRay_UnityEngine_Ray_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_InputManager__JoystickStopMove_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_InputManager__JoystickChangeDir_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_InputManager__UpdateRoleMove_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_InputManager__SceneObjSelect_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate26 __GameDll_InputManager__ClickMoveTo_UnityEngine_Vector3_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate27 __GameDll_InputManager___OnKeyUp_m__0_System_Int32_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_ShaderManager__CacheShader_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate21 __GameDll_ShaderManager__IsLoadedShader_System_Boolean__Delegate;
     public static LCLFunctionDelegate.function_delegate28 __GameDll_ShaderManager__GetShaderAllowNull_System_String_UnityEngine_Shader__Delegate;
     public static LCLFunctionDelegate.function_delegate28 __GameDll_ShaderManager__GetShader_System_String_UnityEngine_Shader__Delegate;
     public static LCLFunctionDelegate.function_delegate29 __GameDll_Timer__CreateClass_GameDll_Timer__Delegate;
     public static LCLFunctionDelegate.method_delegate7 __GameDll_Timer__New_System_Object_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_Timer__Delete_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_Timer__DestroyClass_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate2 __GameDll_Timer__GetId_System_Int64__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_TimerManager__Update_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate30 __GameDll_TimerManager__AddTimer_GameDll_Timer_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate31 __GameDll_TimerManager__GetTimer_System_Int64_GameDll_Timer__Delegate;
     public static LCLFunctionDelegate.method_delegate32 __GameDll_TimerManager__RemoveTimer_System_Int64_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate32 __GameDll_TimerManager__StaticRemoveTimer_System_Int64_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate30 __GameDll_TimerManager__StaticAddTimer_GameDll_Timer_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_TimerManager__Destroy_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate33 __GameDll_VariableManager__SetValue_System_String_System_Int32_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate35 __GameDll_VariableManager__SetValue_System_String_System_Single_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate37 __GameDll_VariableManager__SetValue_System_String_System_String_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate39 __GameDll_Tool__IsEqual_System_Single_System_Single_System_Boolean__Delegate;
     public static LCLFunctionDelegate.function_delegate40 __GameDll_Tool__ReadVector3_System_IO_BinaryReader_UnityEngine_Vector3__Delegate;
     public static LCLFunctionDelegate.function_delegate41 __GameDll_Tool__ReadQuaternion_System_IO_BinaryReader_UnityEngine_Quaternion__Delegate;
     public static LCLFunctionDelegate.method_delegate42 __GameDll_Tool__SetLayerWithChild_UnityEngine_GameObject_System_String_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate43 __GameDll_Tool__ParseInts_System_Collections_Generic_List_System_Int32__System_String_System_Char_System_Boolean__Delegate;
     public static LCLFunctionDelegate.function_delegate44 __GameDll_Tool__ParseStrings_System_Collections_Generic_List_System_String__System_String_System_Char_System_Boolean__Delegate;
     public static LCLFunctionDelegate.function_delegate45 __GameDll_Tool__ParseVector3_System_String_System_Char_UnityEngine_Vector3__Delegate;
     public static LCLFunctionDelegate.function_delegate46 __GameDll_Tool__ParseFloats_System_String_System_Char_System_Collections_Generic_List_System_Single___Delegate;
     public static LCLFunctionDelegate.function_delegate47 __GameDll_Tool__GetDistanceSqr_UnityEngine_Vector3_UnityEngine_Vector3_System_Single__Delegate;
     public static LCLFunctionDelegate.function_delegate48 __GameDll_Tool__NoGreaterThan_UnityEngine_Vector3_UnityEngine_Vector3_System_Single_System_Boolean__Delegate;
     public static LCLFunctionDelegate.method_delegate49 __GameDll_Tool__Check_System_Boolean_System_String_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate19 __GameDll_Tool__AIDebug_System_String_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate51 __GameDll_Tool__WorldToScreenPoint_UnityEngine_Vector3_UnityEngine_Vector2__Delegate;
     public static LCLFunctionDelegate.function_delegate52 __GameDll_Tool__UGUIToScreenPoint_UnityEngine_Vector2_UnityEngine_Vector2__Delegate;
     public static LCLFunctionDelegate.function_delegate51 __GameDll_Tool__WorldToUGUIPoint_UnityEngine_Vector3_UnityEngine_Vector2__Delegate;
     public static LCLFunctionDelegate.function_delegate53 __GameDll_Tool__ScreenToWorldPoint_System_Single_System_Single_System_Single_UnityEngine_Vector3__Delegate;
     public static LCLFunctionDelegate.function_delegate54 __GameDll_Tool__ScreenPointToRay_UnityEngine_Vector3_UnityEngine_Ray__Delegate;
     public static LCLFunctionDelegate.method_delegate55 __GameDll_Tool__SetObjectVisible_UnityEngine_GameObject_System_Boolean_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate56 __GameDll_Tool__SetObjectAlpha_UnityEngine_GameObject_System_Single_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate57 __GameDll_Tool__FindTransform_UnityEngine_Transform_System_String_UnityEngine_Transform__Delegate;
     public static LCLFunctionDelegate.function_delegate58 __GameDll_Tool__GetBoundHigh_UnityEngine_GameObject_System_Single__Delegate;
     public static LCLFunctionDelegate.function_delegate59 __GameDll_Tool__DistanceWithBound_UnityEngine_Vector3_System_Single_UnityEngine_Vector3_System_Single_System_Single__Delegate;
     public static LCLFunctionDelegate.method_delegate60 __GameDll_Tool__ChangeLayersRecursively_UnityEngine_Transform_System_String_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate61 __GameDll_Tool__AddChild_UnityEngine_GameObject_UnityEngine_GameObject__Delegate;
     public static LCLFunctionDelegate.function_delegate62 __GameDll_Tool__AddChild_UnityEngine_GameObject_UnityEngine_GameObject_UnityEngine_GameObject__Delegate;
     public static LCLFunctionDelegate.method_delegate63 __GameDll_Tool__ResetTransform_UnityEngine_Transform_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate64 __GameDll_Tool__AddChildImp_UnityEngine_GameObject_UnityEngine_GameObject_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate65 __GameDll_Tool__GetGameObject_UnityEngine_GameObject_System_String_UnityEngine_GameObject__Delegate;
     public static LCLFunctionDelegate.function_delegate66 __GameDll_Tool__IsParent_UnityEngine_GameObject_UnityEngine_GameObject_System_Boolean__Delegate;
     public static LCLFunctionDelegate.function_delegate67 __GameDll_Tool__OnMono2GameDll_System_String_System_Object_System_Object__Delegate;
     public static LCLFunctionDelegate.function_delegate23 __GameDll_Tool__GetMaxVector3_UnityEngine_Vector3__Delegate;
     public static LCLFunctionDelegate.function_delegate68 __GameDll_Tool__GetDist_System_Single_System_Single_System_Single_System_Single_System_Single__Delegate;
     public static LCLFunctionDelegate.function_delegate47 __GameDll_Tool__GetDist_UnityEngine_Vector3_UnityEngine_Vector3_System_Single__Delegate;
     public static LCLFunctionDelegate.function_delegate69 __GameDll_Tool__GetDistSq_UnityEngine_Vector2_UnityEngine_Vector2_System_Single__Delegate;
     public static LCLFunctionDelegate.function_delegate68 __GameDll_Tool__GetDistSq_System_Single_System_Single_System_Single_System_Single_System_Single__Delegate;
     public static LCLFunctionDelegate.function_delegate47 __GameDll_Tool__GetDistSq_UnityEngine_Vector3_UnityEngine_Vector3_System_Single__Delegate;
     public static LCLFunctionDelegate.function_delegate70 __GameDll_Tool__ConvertYAngleToDirection_System_Single_UnityEngine_Vector3__Delegate;
     public static LCLFunctionDelegate.function_delegate69 __GameDll_Tool__GetYAngle_UnityEngine_Vector2_UnityEngine_Vector2_System_Single__Delegate;
     public static LCLFunctionDelegate.function_delegate71 __GameDll_Tool__GetCenter_UnityEngine_Vector3_UnityEngine_Vector3_UnityEngine_Vector3__Delegate;
     public static LCLFunctionDelegate.function_delegate72 __GameDll_Tool__GetHeight_System_Single_System_Single_System_Single__Delegate;
     public static LCLFunctionDelegate.function_delegate51 __GameDll_Tool__ConvertToRelatedCoord_UnityEngine_Vector3_UnityEngine_Vector2__Delegate;
     public static LCLFunctionDelegate.function_delegate73 __GameDll_Tool__ScreenPointToUIPoint_UnityEngine_RectTransform_UnityEngine_Vector2_UnityEngine_Camera_UnityEngine_Vector2__Delegate;
     public static LCLFunctionDelegate.function_delegate74 __GameDll_Tool__ConvertCM2M_System_Int32_System_Single__Delegate;
     public static LCLFunctionDelegate.function_delegate74 __GameDll_Tool__ConvertMM2Second_System_Int32_System_Single__Delegate;
     public static LCLFunctionDelegate.function_delegate75 __GameDll_Tool__GetSlotConfig_UnityEngine_GameObject_System_Collections_Generic_List_LCL_KeyGameObject___Delegate;
     public static LCLFunctionDelegate.function_delegate76 __GameDll_Tool__GetBattle_GameDll_IBattle__Delegate;
     public static LCLFunctionDelegate.function_delegate77 __GameDll_Tool__IsEqual_UnityEngine_Vector3_UnityEngine_Vector3_System_Boolean_System_Boolean__Delegate;
     public static LCLFunctionDelegate.function_delegate78 __GameDll_Tool__FloorToInt_System_Single_System_Int32__Delegate;
     public static LCLFunctionDelegate.function_delegate79 __GameDll_Tool__FloatDot_System_Single_System_Single_System_Int32__Delegate;
     public static LCLFunctionDelegate.function_delegate81 __GameDll_Tool__GetEventSystem_UnityEngine_EventSystems_EventSystem__Delegate;
     public static LCLFunctionDelegate.function_delegate82 __GameDll_Tool__GetCanvasScaler_UnityEngine_UI_CanvasScaler__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_BattleManager__Init_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate83 __GameDll_BattleManager__CreateBattle_GameDll_BattleType_GameDll_IBattle__Delegate;
     public static LCLFunctionDelegate.method_delegate84 __GameDll_BattleManager__EnterBattle_GameDll_IBattle_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_BattleManager__Update_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_BattleManager__LeaveBattle_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate76 __GameDll_BattleManager__GetCurrentBattle_GameDll_IBattle__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_BattleManager__Destroy_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_IBattle__Init_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_IBattle__OnPreparedBattle_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_IBattle__Update_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate8 __GameDll_IBattle__FpsUpdate_System_Single_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_IBattle__Destroy_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_IBattle__LoadScene_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate12 __GameDll_IBattle__OnSceneLoaded_System_Boolean_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_BaseMessage__AddMessage_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_BaseMessage__RemoveMessage_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate85 __GameDll_BattleMessage__GetInstance_GameDll_BattleMessage__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_MessageManager__RegMessages_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate86 __GameDll_MessageManager__InitMessage_GameDll_BaseMessage_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_MessageManager__UnregMessages_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGamePro_Battle__Init_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGamePro_Battle__Tick_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGamePro_Battle__OnPrepareBattleOk_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGamePro_Battle__OnLoadingBattle_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGamePro_Battle__OnLoadingBattleOk_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGamePro_Battle__OnLeaveBattle_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGamePro_Battle__OnEnterBattle_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGameProcedure__InitStaticMemeber_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate87 __GameDll_CGameProcedure__SetActiveProc_GameDll_CGameProcedure_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGameProcedure__TickActive_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGameProcedure__ProcessCloseRequest_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGameProcedure__ReleaseStaticMember_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGameProcedure__Update_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate27 __GameDll_CGameProcedure__SetProcedureStatus_System_Int32_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate1 __GameDll_CGameProcedure__GetProcedureStatus_System_Int32__Delegate;
     public static LCLFunctionDelegate.method_delegate27 __GameDll_CGameProcedure__SetStatus_System_Int32_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate1 __GameDll_CGameProcedure__GetStatus_System_Int32__Delegate;
     public static LCLFunctionDelegate.function_delegate88 __GameDll_CGameProcedure__GetActiveProcedure_GameDll_CGameProcedure__Delegate;
     public static LCLFunctionDelegate.function_delegate21 __GameDll_CGameProcedure__IsWindowActive_System_Boolean__Delegate;
     public static LCLFunctionDelegate.function_delegate88 __GameDll_CGameProcedure__getPreProcedure_GameDll_CGameProcedure__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGameProcedure__Init_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGameProcedure__Tick_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGameProcedure__Release_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGameProcedure__CloseRequest_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate12 __GameDll_CGameProcedure__SetDisconnect_System_Boolean_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate21 __GameDll_CGameProcedure__IsDisconnect_System_Boolean__Delegate;
     public static LCLFunctionDelegate.function_delegate21 __GameDll_CGameProcedure__get_m_bNeedFreshMinimap_System_Boolean__Delegate;
     public static LCLFunctionDelegate.method_delegate12 __GameDll_CGameProcedure__set_m_bNeedFreshMinimap_System_Boolean_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate21 __GameDll_CGameProcedure__get_m_bWaitNeedFreshMinimap_System_Boolean__Delegate;
     public static LCLFunctionDelegate.method_delegate12 __GameDll_CGameProcedure__set_m_bWaitNeedFreshMinimap_System_Boolean_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGamePro_Lobby__Init_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate27 __GameDll_CGamePro_Lobby__OnStartLoadLevel_System_Int32_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGamePro_Lobby__Tick_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGamePro_Lobby__OnNone_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGamePro_Lobby__OnLoop_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGamePro_Lobby__OnExit_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGamePro_Lobby__OnGoBattle_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGamePro_Lobby__Release_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGamePro_Login__Init_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGamePro_Login__OnStartTestMap_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGamePro_Login__Tick_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGamePro_StartApplication__Init_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGamePro_StartApplication__Tick_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGamePro_StartApplication__FirstOpenGame_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGamePro_StartApplication__OnAppInitOk_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGamePro_StartApplication__OnInitResMgr_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_CGamePro_StartApplication__Release_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate89 __GameDll_RenderTextureManager__CreateRTTexture_System_Int32_System_Int32_System_Int32_UnityEngine_RenderTextureFormat_GameDll_RTInfo__Delegate;
     public static LCLFunctionDelegate.method_delegate90 __GameDll_RenderTextureManager__DestroyRTTexure_UnityEngine_RenderTexture_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_UIObjLoader__Init_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate91 __GameDll_UIObjLoader__Load_System_String_System_String_UnityEngine_Transform_System_Action_System_Object__System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_UIObjLoader__OnLoadedObj_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_UIObjLoader__UnLoad_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __GameDll_UIObjLoader__Destory_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate92 __LCL_CallPlatform__callFunc_System_String_System_String_System_String__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_AfterImageEffects__Awake_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_AfterImageEffects__Update_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_AfterImageEffects__CreateAfterImage_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_AfterImageEffects__UpdateAfterImage_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate93 __LCL_AfterImageEffects__SetMaterialRenderingMode_UnityEngine_Material_LCL_RenderingMode_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_DetachGoChild__Detach_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_DetachGoChild__OnDetach_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_DetachGoChild__OnParentPositionDirty_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_DetachGoChild__OnParentRotationDirty_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_DetachGoChild__OnParentScaleDirty_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_DetachGoChild__Attach_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_DetachGoChild__OnAttach_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_DetachGoChild__Awake_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_DetachGoChild__Start_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_DetachGoChild__Update_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_DetachGoChild__DestroyImp_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_DetachGoChild__OnParentDestroy_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_DetachGoParent__Awake_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_DetachGoParent__Update_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_DetachGoParent__Destroy_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_PrefabLightmapData__SaveLightmap_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_PrefabLightmapData__Awake_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_PrefabLightmapData__LoadLightmap_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate27 __UnityUI_UIDepth__SetOrder_System_Int32_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate94 __LCL_AtlasManager__SetImageSprite_LCL_SetImageSpriteParam_System_Int64__Delegate;
     public static LCLFunctionDelegate.method_delegate95 __LCL_AtlasManager__OnLoadedAtlas_LCL_ABObject_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate32 __LCL_AtlasManager__ReturnImageSprite_System_Int64_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate96 __LCL_AtlasManager__WindowImageIdCollect_System_Object_System_Int64_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate96 __LCL_AtlasManager__WindowImageIdReturn_System_Object_System_Int64_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate7 __LCL_AtlasManager__WindowImageIdReturn_System_Object_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate97 __LCL_UIAtals__GetSprite_System_String_UnityEngine_Sprite__Delegate;
     public static LCLFunctionDelegate.method_delegate98 __LCL_UIAtals__SetSprite_UnityEngine_UI_Image_System_String_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate11 __LCL_IPScanner__GetAddress_System_String_System_String__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_IPScanner__Start_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_MonoLogic__Start_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_MonoLogic__Update_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_MonoLogic__Destroy_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_PrefabHolder__Start_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_PrefabHolder__Update_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate14 __LCL_PrefabHolder__GetPrefab_UnityEngine_GameObject__Delegate;
     public static LCLFunctionDelegate.method_delegate99 __LCL_PrefabHolder__AddLoadedCall_UnityEngine_Events_UnityEvent_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_PrefabHolder__OnLoadedCall_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_PrefabHolder__Destroy_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_SetLayer__OnSetLayer_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate100 __LCL_SetLayer__SetLayerRecursively_UnityEngine_GameObject_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_SetUIRawImageCamera__OnSetRawImageCamera_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_TextureDelayLoader__Start_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_TextureDelayLoader__Update_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_TextureDelayLoader__StartLoad_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate101 __LCL_TextureDelayLoader__OnGetSprite_LCL_SetImageSpriteParam_UnityEngine_Sprite_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_TextureDelayLoader__OnDestroy_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_TextureDelayLoader__Destroy_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate102 __LCL_CoroutineCom__OnStartCoroutine_System_Collections_IEnumerator_UnityEngine_Coroutine__Delegate;
     public static LCLFunctionDelegate.function_delegate103 __LCL_CoroutineCom__OnIEnumeratorFunc_System_Collections_IEnumerator_arr__System_Collections_IEnumerator__Delegate;
     public static LCLFunctionDelegate.function_delegate104 __LCL_JsonDataWrapper__Count_LITJson_JsonData_System_Int32__Delegate;
     public static LCLFunctionDelegate.function_delegate105 __LCL_JsonDataWrapper__IsArray_LITJson_JsonData_System_Boolean__Delegate;
     public static LCLFunctionDelegate.function_delegate105 __LCL_JsonDataWrapper__IsBoolean_LITJson_JsonData_System_Boolean__Delegate;
     public static LCLFunctionDelegate.function_delegate105 __LCL_JsonDataWrapper__IsReal_LITJson_JsonData_System_Boolean__Delegate;
     public static LCLFunctionDelegate.function_delegate105 __LCL_JsonDataWrapper__IsNatural_LITJson_JsonData_System_Boolean__Delegate;
     public static LCLFunctionDelegate.function_delegate105 __LCL_JsonDataWrapper__IsObject_LITJson_JsonData_System_Boolean__Delegate;
     public static LCLFunctionDelegate.function_delegate105 __LCL_JsonDataWrapper__IsString_LITJson_JsonData_System_Boolean__Delegate;
     public static LCLFunctionDelegate.function_delegate106 __LCL_JsonDataWrapper__Keys_LITJson_JsonData_System_Collections_Generic_ICollection_System_String___Delegate;
     public static LCLFunctionDelegate.function_delegate107 __LCL_JsonDataWrapper__HasKey_LITJson_JsonData_System_String_System_Boolean__Delegate;
     public static LCLFunctionDelegate.function_delegate108 __LCL_JsonDataWrapper__GetByName_LITJson_JsonData_System_String_LITJson_JsonData__Delegate;
     public static LCLFunctionDelegate.function_delegate109 __LCL_JsonDataWrapper__GetByIndex_LITJson_JsonData_System_Int32_LITJson_JsonData__Delegate;
     public static LCLFunctionDelegate.function_delegate105 __LCL_JsonDataWrapper__GetBoolean_LITJson_JsonData_System_Boolean__Delegate;
     public static LCLFunctionDelegate.function_delegate110 __LCL_JsonDataWrapper__GetReal_LITJson_JsonData_System_Double__Delegate;
     public static LCLFunctionDelegate.function_delegate111 __LCL_JsonDataWrapper__GetString_LITJson_JsonData_System_String__Delegate;
     public static LCLFunctionDelegate.method_delegate112 __LCL_JsonDataWrapper__SetBoolean_LITJson_JsonData_System_Boolean_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate113 __LCL_JsonDataWrapper__SetReal_LITJson_JsonData_System_Double_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate114 __LCL_JsonDataWrapper__SetString_LITJson_JsonData_System_String_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate115 __LCL_JsonDataWrapper__Add_LITJson_JsonData_System_Object_System_Int32__Delegate;
     public static LCLFunctionDelegate.method_delegate116 __LCL_JsonDataWrapper__Clear_LITJson_JsonData_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate117 __LCL_JsonDataWrapper__Equals_LITJson_JsonData_LITJson_JsonData_System_Boolean__Delegate;
     public static LCLFunctionDelegate.function_delegate118 __LCL_JsonDataWrapper__EqualsOverride_LITJson_JsonData_System_Object_System_Boolean__Delegate;
     public static LCLFunctionDelegate.function_delegate104 __LCL_JsonDataWrapper__GethashCodeOverride_LITJson_JsonData_System_Int32__Delegate;
     public static LCLFunctionDelegate.function_delegate104 __LCL_JsonDataWrapper__GetJsonType_LITJson_JsonData_System_Int32__Delegate;
     public static LCLFunctionDelegate.method_delegate119 __LCL_JsonDataWrapper__SetJsonType_LITJson_JsonData_System_Int32_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate111 __LCL_JsonDataWrapper__ToJson_LITJson_JsonData_System_String__Delegate;
     public static LCLFunctionDelegate.function_delegate111 __LCL_JsonDataWrapper__ToStringOveride_LITJson_JsonData_System_String__Delegate;
     public static LCLFunctionDelegate.function_delegate104 __LCL_JsonDataWrapper__SetAsInt_LITJson_JsonData_System_Int32__Delegate;
     public static LCLFunctionDelegate.function_delegate111 __LCL_JsonDataWrapper__SetAsString_LITJson_JsonData_System_String__Delegate;
     public static LCLFunctionDelegate.function_delegate120 __LCL_JsonDataWrapper__SetAsFloat_LITJson_JsonData_System_Single__Delegate;
     public static LCLFunctionDelegate.function_delegate110 __LCL_JsonDataWrapper__SetAsDouble_LITJson_JsonData_System_Double__Delegate;
     public static LCLFunctionDelegate.function_delegate105 __LCL_JsonDataWrapper__SetAsBool_LITJson_JsonData_System_Boolean__Delegate;
     public static LCLFunctionDelegate.function_delegate121 __LCL_JsonDataWrapper__SetAsSByte_LITJson_JsonData_System_SByte__Delegate;
     public static LCLFunctionDelegate.function_delegate122 __LCL_JsonDataWrapper__SetAsByte_LITJson_JsonData_System_Byte__Delegate;
     public static LCLFunctionDelegate.function_delegate123 __LCL_JsonDataWrapper__SetAsShort_LITJson_JsonData_System_Int16__Delegate;
     public static LCLFunctionDelegate.function_delegate124 __LCL_JsonDataWrapper__SetAsUshort_LITJson_JsonData_System_UInt16__Delegate;
     public static LCLFunctionDelegate.function_delegate125 __LCL_JsonDataWrapper__SetAsUint_LITJson_JsonData_System_UInt32__Delegate;
     public static LCLFunctionDelegate.function_delegate92 __LCL_LWindowsClass__CallPlatform_System_String_System_String_System_String__Delegate;
     public static LCLFunctionDelegate.function_delegate3 __LCL_LWindowsClass__DiskSize_System_String__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_MapPathDebug__Start_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_MapPathDebug__Update_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_MapPathDebug__OnPostRender_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate19 __LCL_MapPathDebug__LoadGrid_System_String_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_MapPathDebug__MakeGridMesh_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate3 __LCL_MonoTool__GetRuntimePlatformName_System_String__Delegate;
     public static LCLFunctionDelegate.function_delegate4 __LCL_MonoTool__GetInputAxisX_System_Single__Delegate;
     public static LCLFunctionDelegate.function_delegate4 __LCL_MonoTool__GetInputAxisY_System_Single__Delegate;
     public static LCLFunctionDelegate.method_delegate12 __LCL_MonoTool__SetMoveBase_System_Boolean_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate126 __LCL_MonoTool__AddComponent_UnityEngine_Component_System_Type_UnityEngine_Component__Delegate;
     public static LCLFunctionDelegate.function_delegate21 __LCL_MonoTool__get_isLoadAssetBundleManifest_System_Boolean__Delegate;
     public static LCLFunctionDelegate.method_delegate12 __LCL_MonoTool__set_isLoadAssetBundleManifest_System_Boolean_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate127 __LCL_MonoTool__LoadJson_System_String_LITJson_JsonData__Delegate;
     public static LCLFunctionDelegate.function_delegate128 __LCL_MonoTool__SetJson_UnityEngine_TextAsset_LITJson_JsonData__Delegate;
     public static LCLFunctionDelegate.function_delegate2 __LCL_MonoTool__GetTimeStamp_System_Int64__Delegate;
     public static LCLFunctionDelegate.function_delegate129 __LCL_MonoTool__StampToDateTime_System_Int64_System_DateTime__Delegate;
     public static LCLFunctionDelegate.function_delegate130 __LCL_MonoTool__DateTimeToStamp_System_DateTime_System_Int64__Delegate;
     public static LCLFunctionDelegate.function_delegate3 __LCL_MonoTool__GeDataPathHeader_System_String__Delegate;
     public static LCLFunctionDelegate.function_delegate3 __LCL_MonoTool__GetWWWDataPathHeader_System_String__Delegate;
     public static LCLFunctionDelegate.function_delegate3 __LCL_MonoTool__GetDataPath_System_String__Delegate;
     public static LCLFunctionDelegate.function_delegate3 __LCL_MonoTool__GetPersistentPath_System_String__Delegate;
     public static LCLFunctionDelegate.method_delegate131 __LCL_MonoTool__SetLayer_UnityEngine_GameObject_System_Boolean_System_String_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate3 __LCL_MonoTool__GetBackDownloadFlag_System_String__Delegate;
     public static LCLFunctionDelegate.function_delegate3 __LCL_MonoTool__GetBackDownloadFileName_System_String__Delegate;
     public static LCLFunctionDelegate.function_delegate3 __LCL_MonoTool__GetAssetbundleSuffix_System_String__Delegate;
     public static LCLFunctionDelegate.method_delegate7 __LCL_ABObject__New_System_Object_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_ABObject__DestroyClass_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate132 __LCL_ResourceManager__Initialize_System_Action_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate133 __LCL_ResourceManager__LoadPrefab_System_Type_System_String_System_String_System_Action_LCL_ABObject__System_Int64__Delegate;
     public static LCLFunctionDelegate.function_delegate134 __LCL_ResourceManager__LoadPrefab_System_Type_System_String_System_String_LCL_ABObject__Delegate;
     public static LCLFunctionDelegate.function_delegate135 __LCL_ResourceManager__LoadPrefab_System_Type_System_String_System_String_arr__System_Action_LCL_ABObject__System_Int64__Delegate;
     public static LCLFunctionDelegate.function_delegate136 __LCL_ResourceManager__LoadPrefab_System_Type_System_String_System_String_arr__LCL_ABObject__Delegate;
     public static LCLFunctionDelegate.function_delegate137 __LCL_ResourceManager__LoadLevel_System_String_System_String_System_Int32_System_Action_System_Int64__Delegate;
     public static LCLFunctionDelegate.method_delegate19 __LCL_ResourceManager__ActiveLevel_System_String_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate32 __LCL_ResourceManager__UnloadPrefab_System_Int64_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate32 __LCL_ResourceManager__UnloadLevel_System_Int64_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate138 __LCL_ResourceManager__LoadBytes_System_String_System_String_System_Action_System_Byte_arr___System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate139 __LCL_ResourceManager__LoadBytes_System_String_System_Byte_arr___Delegate;
     public static LCLFunctionDelegate.function_delegate3 __LCL_ResourceManager__GetDataPath_System_String__Delegate;
     public static LCLFunctionDelegate.function_delegate11 __LCL_ResourceManager__makeFullPath_System_String_System_String__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_ResourceManager__UnloadUnusedAssets_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_ShadersList__Start_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __LCL_ShadersList__Update_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate22 __LCL_TransformTool__GetScreenPointToLocalPointInRectangleLocalPosition_UnityEngine_Vector2__Delegate;
     public static LCLFunctionDelegate.function_delegate140 __LCL_TransformTool__ScreenPointToLocalPointInRectangle_UnityEngine_RectTransform_UnityEngine_Vector2_UnityEngine_Camera_System_Boolean__Delegate;
     public static LCLFunctionDelegate.function_delegate141 __LCL_TransformTool__WorldToScreenPoint_UnityEngine_Camera_UnityEngine_Vector3_UnityEngine_Vector2__Delegate;
     public static LCLFunctionDelegate.function_delegate142 __LCL_TransformTool__ScreenToWorldPoint_UnityEngine_Camera_UnityEngine_Vector3_UnityEngine_Vector3__Delegate;
     public static LCLFunctionDelegate.function_delegate143 __LCL_TransformTool__ScreenPointToRay_UnityEngine_Camera_UnityEngine_Vector3_UnityEngine_Ray__Delegate;
     public static LCLFunctionDelegate.method_delegate144 __LCL_TransformTool__CopyTransform_UnityEngine_Transform_UnityEngine_Transform_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate145 __LCL_TransformTool__CopyTransform_UnityEngine_RectTransform_UnityEngine_RectTransform_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate12 __UnityUI_UIGray__set_Gray_System_Boolean_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate21 __UnityUI_UIGray__get_Gray_System_Boolean__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __UnityUI_UIGray__Start_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __UnityUI_UIGray__OnGray_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __UnityUI_UIPositionBy3D__Update_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate6 __UnityUI_UIRotateModel__Update_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate3 __UnityUI_SetPropertyAttribute__get_Name_System_String__Delegate;
     public static LCLFunctionDelegate.method_delegate19 __UnityUI_SetPropertyAttribute__set_Name_System_String_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate21 __UnityUI_SetPropertyAttribute__get_IsDirty_System_Boolean__Delegate;
     public static LCLFunctionDelegate.method_delegate12 __UnityUI_SetPropertyAttribute__set_IsDirty_System_Boolean_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate146 __UnityUI_UIEventListener__get_onSubmit_System_Action_UnityEngine_GameObject___Delegate;
     public static LCLFunctionDelegate.method_delegate147 __UnityUI_UIEventListener__set_onSubmit_System_Action_UnityEngine_GameObject__System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate146 __UnityUI_UIEventListener__get_onClick_System_Action_UnityEngine_GameObject___Delegate;
     public static LCLFunctionDelegate.method_delegate147 __UnityUI_UIEventListener__set_onClick_System_Action_UnityEngine_GameObject__System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate148 __UnityUI_UIEventListener__get_onHover_System_Action_UnityEngine_GameObject_System_Boolean___Delegate;
     public static LCLFunctionDelegate.method_delegate149 __UnityUI_UIEventListener__set_onHover_System_Action_UnityEngine_GameObject_System_Boolean__System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate148 __UnityUI_UIEventListener__get_onToggleChanged_System_Action_UnityEngine_GameObject_System_Boolean___Delegate;
     public static LCLFunctionDelegate.method_delegate149 __UnityUI_UIEventListener__set_onToggleChanged_System_Action_UnityEngine_GameObject_System_Boolean__System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate150 __UnityUI_UIEventListener__get_onSliderChanged_System_Action_UnityEngine_GameObject_System_Single___Delegate;
     public static LCLFunctionDelegate.method_delegate151 __UnityUI_UIEventListener__set_onSliderChanged_System_Action_UnityEngine_GameObject_System_Single__System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate150 __UnityUI_UIEventListener__get_onScrollbarChanged_System_Action_UnityEngine_GameObject_System_Single___Delegate;
     public static LCLFunctionDelegate.method_delegate151 __UnityUI_UIEventListener__set_onScrollbarChanged_System_Action_UnityEngine_GameObject_System_Single__System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate152 __UnityUI_UIEventListener__get_onDrapDownChanged_System_Action_UnityEngine_GameObject_System_Int32___Delegate;
     public static LCLFunctionDelegate.method_delegate153 __UnityUI_UIEventListener__set_onDrapDownChanged_System_Action_UnityEngine_GameObject_System_Int32__System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate154 __UnityUI_UIEventListener__get_onInputFieldChanged_System_Action_UnityEngine_GameObject_System_String___Delegate;
     public static LCLFunctionDelegate.method_delegate155 __UnityUI_UIEventListener__set_onInputFieldChanged_System_Action_UnityEngine_GameObject_System_String__System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate156 __UnityUI_UIEventListener__get_m_UserData_System_Object__Delegate;
     public static LCLFunctionDelegate.method_delegate7 __UnityUI_UIEventListener__set_m_UserData_System_Object_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate157 __UnityUI_UIEventListener__OnSubmit_UnityEngine_EventSystems_BaseEventData_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate158 __UnityUI_UIEventListener__OnPointerEnter_UnityEngine_EventSystems_PointerEventData_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate158 __UnityUI_UIEventListener__OnPointerClick_UnityEngine_EventSystems_PointerEventData_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate158 __UnityUI_UIEventListener__OnPointerExit_UnityEngine_EventSystems_PointerEventData_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate158 __UnityUI_UIEventListener__OnDrag_UnityEngine_EventSystems_PointerEventData_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate157 __UnityUI_UIEventListener__OnSelect_UnityEngine_EventSystems_BaseEventData_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate157 __UnityUI_UIEventListener__OnUpdateSelected_UnityEngine_EventSystems_BaseEventData_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate157 __UnityUI_UIEventListener__OnDeselect_UnityEngine_EventSystems_BaseEventData_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate159 __UnityUI_UIEventListener__AddListener_UnityEngine_Component_UnityUI_UIEventType_System_Action_UnityEngine_GameObject__System_Object_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate160 __UnityUI_UIEventListener__RemoveListener_UnityEngine_Component_UnityUI_UIEventType_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate161 __UnityUI_UIEventListener__AddListener_UnityEngine_Component_UnityUI_UIEventType_System_Action_UnityEngine_GameObject_System_Boolean__System_Object_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate162 __UnityUI_UIEventListener__AddListener_UnityEngine_Component_UnityUI_UIEventType_System_Action_UnityEngine_GameObject_System_Single__System_Object_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate163 __UnityUI_UIEventListener__AddListener_UnityEngine_Component_UnityUI_UIEventType_System_Action_UnityEngine_GameObject_System_Int32__System_Object_System_Void__Delegate;
     public static LCLFunctionDelegate.method_delegate164 __UnityUI_UIEventListener__AddListener_UnityEngine_Component_UnityUI_UIEventType_System_Action_UnityEngine_GameObject_System_String__System_Object_System_Void__Delegate;
     public static LCLFunctionDelegate.function_delegate165 __UnityUI_UIEventListener__Get_UnityEngine_Component_UnityUI_UIEventListener__Delegate;
     public static LCLFunctionDelegate.function_delegate166 __UnityUI_UIEventListener__Get_UnityEngine_GameObject_UnityUI_UIEventListener__Delegate;
     public static LCLFunctionDelegate.function_delegate165 __UnityUI_UIEventListener__GetOrAdd_UnityEngine_Component_UnityUI_UIEventListener__Delegate;
     public static LCLFunctionDelegate.function_delegate167 __UnityUI_UGUIRoot__get_GlobalCanvas_UnityEngine_Canvas__Delegate;
     public static LCLFunctionDelegate.function_delegate168 __UnityUI_UGUIRoot__get_UICamera_UnityEngine_Camera__Delegate;
     public static LCLFunctionDelegate.function_delegate169 __UnityUI_ComponentBridge__GetControl_System_Int32_UnityEngine_Component__Delegate;
     public static LCLFunctionDelegate.function_delegate170 __UnityUI_ComponentBridge__GetAllComponents_System_Collections_Generic_List_UnityEngine_Component___Delegate;
}
#endif